Catching up on Comics

I don’t think I’ll ever be a comic book expert. To me, there’s this vast image of expertise of ancient tomes of printed colorful images and dialogue that goes along with such a title that just doesn’t seem like something I’ll even attain. Not because I don’t read enough comics, I probably read more comics than anyone out there. Especially in recent times. There’s just no way for me to identify with that image.

Maybe it’s the lack of specialization. I’ve never really stuck to just one type of comic books.

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As a young kid, I grew up with a lot of European comics. Suske en Wiske, a Belgian series of comics about a young boy and girl, their aunt, her love interest, and a modern-day caveman, was the most prominent comic growing up. I’ve never heard anyone outside of the Netherlands or Belgium talk about it, so there aren’t many moments to bring it up. Despite that, there were more than a hundred of stories of them that I read as a kid. It’s still an ongoing franchise, but after so many modernizations of it, I lost interest.

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Another major comic book series as I was growing up was Asterix. This one most likely rings a bell internationally. And it should, it’s a fantastic series of comics. I loved reading and rereading the exploits of the Gaulish village and their fight against the Roman invasion. To this day, I still reread the old stories. They’ve aged really well.

Besides that, there were a lot more European comics I grew up with. Spirou, Tintin, all the various spin-offs based on them. Mort & Phil. Lucky Luke.

Sometimes I’d pick up an American comic that came along my way. I’d read some Spider-Man, X-Men, a few loose issues of Shadowcat, Cable, Spawn, Teenage Mutant Ninja Turtles.

I didn’t get to read that many American comics though. Super heroes aren’t anywhere near as big here as they are over in America.

There was a teacher in middle school who brought a stack of comics to class during exams. If you’d finish the exam early, you could read them. This is how I read the first 10 or 20 or so issues of Spawn. I also got to read the entirety of the Death and Return of Superman this way. It was an eye opener for me. Before that, I had no clue that superhero stories could be that impactful.

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Despite that, my mind went to manga immediately after. My path crossed Rurouni Kenshin, another name to change how I’d look at comics of any sort. I was familiar with the comedic side of historical comics thank to a whole bunch of European comics, but the Japanese ones showed me how much you could learn of both history and foreign culture in comic book form.

Then came stuff like Naruto, Hikaru no Go, Fullmetal Alchemist, One Piece, Berserk, Dragonball, Death Note. So many manga, all stuffed over a couple of years. Friends loved reading them too, so I shared them all around.

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One friend in particular let me borrow a book of his after he’d read Death Note through me. Not a comic book, a regular book. A Discworld book. This act would later rekindle my love for reading regular books again after years of simply forgetting how much I enjoyed that.

Terry Pratchett brought me to Neil Gaiman, which in turn would lead me to the Sandman graphic novels. Those are still amongst some of the best comics I have read.

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While reading those, the first trailers for the Watchmen movie came out. After mentioning I was interested in reading it while in a chatroom, someone sent me a .pdf file of the comic. I read about two pages before I found myself in a bookstore paying for a physical copy of it.

Shortly after reading The Watchmen, I decided I’d also need to read V for Vendetta, which I’d end up preferring of the two.

Then I didn’t really read comics all that much for years. Except Maus. I couldn’t have read Maus at a worst time, depressed and in a bad spot as I was. Not the best time to go read World War 2 stories from the point of view of a Jewish survivor. Although I am glad that I have read it, as it’s an amazing piece of art.

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Now I’m reading more comics than I ever did in my life. Even more than I did as a kid growing up. For the first time in my life, I’m keeping up with a few recent releases. All New X-Men, Uncanny Avengers, Dial H, Superior Spider-Man are all titles I’m looking forward to new issues coming out of so I have more to read.

In the meantime, I’m also reading a ton of graphic novels from ages ago to better understand the world of comic books and just simply get exposed to more interesting ideas.

It’s amazing how much things that are that I was barely conscious of two months ago that I have now read. All-Star Superman. The Walking Dead. Chew. Days of Future Past. Hush. Batman: Year One and Two. The Dark Knight Returns and Strikes Again. The Killing Joke. Red Son. The Death of Captain America. Emerald Dawn.

There’s still so much to read though. It’s almost overwhelming. The world of comic books is starting to give me the same feeling that the world of literature has been giving me for years already. A sense of awe, as well as a taste for more. The more I read, the more I want to read.

Final Thoughts on Knights of the Old Republic

Knights of the Old Republic

I recently played through Star Wars: Knights of the Old Republic, a game I’ve been meaning to play since it was released on the Xbox. Unfortunately, when I got my Xbox, it was nearly impossible to still find a copy of the game in stores. It didn’t help that neither the original Xbox or RPGs of any sorts were popular with most retailers. A friend of mine almost bought a copy once, but when he returned home and opened the box, it turned out they’d put the sequel in it. Since the first game was 30 euros, and the sequel was still full-price, he decided to keep it. Can’t hold that choice against him, but trust me, I’ve tried.

The last time I almost played it, I played an original Xbox version in an Xbox 360. There were so many audio problems with it that I just decided to wait until I’d get a PC that could play the game instead.

Years later, I have a PC that can play Knights of the Old Republic. Furthermore, a good friend of mine gifted me a copy of the game on Steam. I liveblogged the entire game on Tumblr.

So now that I’m done playing it, how did it fare? Has my modern disdain for BioWare influenced how I look at this classic? Did the game age badly? Was the game still good?

As much as it pains me to say it, I could probably answer all these questions with both a yes and a no. Sounds like a cheap cop-out from giving an honest answer, but far from it. Knights of the Old Republic is still a fantastic game, and I would encourage anyone who has not played it yet to play it.

That doesn’t mean Knights of the Old Republic doesn’t come without problems. And boy, do I have problems with it.

Most older RPGs tend to have a severe issue with inventory managment. As developers try out more system to deal with items and various restrictions in how many you can keep, we keep getting a better understanding of what works and what doesn’t. Still, I don’t think I’ve ever seen a system as terrible in a high profile, big budget title as KotOR‘s. When getting new items, the game outright refuses to even tell you what items you just gained. Unless you personally looted it from a list of items, you’ll have to go to your inventory and just figure out what’s new in there by yourself. There’s no information on how many items you got either, so if you get more than one item, good luck finding out what precisely it is you’ve gained.

Knights of the old Republic Mission and Zaalbar

If you want to keep track of which weapon is which, you best remember their stats because there’s an incredibly small pool of weaponry and they all look the exact same. Thankfully it becomes easier later on, as this small pool of weapons means that practically everything you find becomes vendor trash. But it’s especially jarring that even with lightsabers, the only thing you can do to make it more managable is to give every party member’s lightsaber a different colored gem. Otherwise, every lightsaber looks the exact same. This can become really confusing when upgrading them as the game won’t tell you who equiped which lightsaber. Sure, only three people can equip lightsabers, but only one of them is inherently different from the others in that it’s double-bladed.

As clunky and counter-intuitive the inventory system is, the controls are worse. Even simple tasks like opening doors or talking to people can become a trial at times. You’ll walk to a door, try to open it, and for some reason I’ll never comprehend, your character’s pathing decides he’ll need to walk a quick circle first. A circle in which he’ll be blocked by an NPC or a party member. When he finally does get to open the door, and you’ll walk inside to enter the next area, you’ll be met with a familiar text from Baldur’s Gate. “You must gather your party before venturing forth.” Some party member decided to just not follow you for the last 10 minutes. So you select the party member, walk them to where your party leader was previously trying to move to the next area… Only to be passed by your party leader as he’s rushing to that party member’s previous location. If you select your party leader now, chances are you’re setting up a cycle.

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These are common problems that don’t just happen when opening doors either. During a lot of battles I’d suddenly wonder where the hell my rogue was, only to realize he was halfway across the map. Nowhere near the battle. Or the opposite, choose an ability that is obviously intended to be ranged, only to see the AI move up to melee range in order to perform it. Often enough this would happen whenever I’d try to use Throw Lightsaber, a move that can’t be used at close range. So my move automatically gets canceled because I’m too close up, despite my character refusing to use the ability without moving close first.

Despite all these frustrations with the controls and design, I still really enjoyed the gameplay and thought it was a fun game to play.

Besides, the gameplay wasn’t the major strength of Knights of the Old Republic.

This is where things get complicated. I loved the story of the game. But the story also made me hate BioWare even more.

Not because of feelings and characters deaths or any of that kind of emotional fanbabble, but because the story literally is Mass Effect. Mass Effect done right.

In turn, what does that make Mass Effect? Certainly not the original and fun setting that I thought it was when I played the first game.

Just look at all the basic plot points for a moment. Knights of the Old Republic and Mass Effect are mostly the same, but with a different lick of paint. Let’s just compare the two for a moment:

  • Gigantic military and civilian losses at the start

Mass Effect: The Geth ambushed a human colony during an exercise to test Shepard as a Specter at the start of Mass Effect 1.

Knights of the Old Republic: The Sith are attacking the military ship you’re on at the start of Knights of the Old Republic. They also bomb the surface of the planet you then escape to.

  • Protagonist raised to special order

Knights of the Old Republic/Mass Effect: Revan/Shepard’s raised to Jedi/Specter status in order to stop Malak/Saren.

  • Reconstructed heroes

Knights of the Old Republic: Revan almost died during his fight against the Republic. The Jedi Council couldn’t entirely save his personality, but somehow they kept him alive while conveniently erasing his memories and placing him in the Jedi’s control.

Mass Effect: Shepard died at the start of Mass Effect 2. Cerberus completely rebuilt him, conveniently placing him in Cerberus’s control.

  • Indoctrinated Villain

Knights of the old Republic: Revan

Mass Effect: Saren, or depending on how you play Mass Effect 2, the Geth. Especially true when considering it changed their allignment.

Granted, Revan’s indoctrination grants him the chance to right his wrongs. While intruiging, I honestly can’t say I’m fond of this change. I know Star Wars has a tendency to change characters turning to the Dark Side to an unrecognizable degree. It still doesn’t sit well with me that the Jedi Council, the paragons of the universe, are completely okay with artificially reconstruction someone’s memory patterns to force him/her on whatever path they choose and then say this redeems them.

Then again, I’m also still angry about the indoctrination/genocide loyalty mission in Mass Effect 2. I feel BioWare doesn’t have much respect for what makes people who they are. Especially not with the way they handle indoctrination, and how easily they bring it up as a plot point in their games.

  • Ancient beacons

Mass Effect: Prothean Beacons

Knights of the old Republic: Star Forge Maps

  • Party member loyalty that can cause you to lose them at a key event

Knights of the Old Republic: When it’s revealed you are Revan, there’s a chance your team won’t like it. Especially Carth, but then again, Carth has a problem with everything. Depending on how you’ve played the game, team members can turn on you.

Mass Effect: Mass Effect 2 loyalty missions. Don’t do them, prepare to have party members die on you.

  • An ancient evil piece of advanced technology

Mass Effect: Reapers

Knights of the Old Republic: Star Forge

  • Innocents being used to fuel more destruction

Knights of the Old Republic: Malak’s use of the Star Forge

Mass Effect: Husks

I can’t use these points against Knights of the Old Republic, and I won’t. Knights of the Old Republic uses most of them a lot better than Mass Effect did, so in turn it knocks down the first Mass Effect game for me. In turn, I like Knights of the Old Republic a lot more than I have any other BioWare game. While it’s also made me dislike BioWare even more than I already did.

Contest! Win Hotline Miami!

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There’s a contest that I’m running on my Tumblr account right now. The rules are very simple, all you need to do is send me a screenshot where you abuse the name changing features of any game. The prize? Hotline Miami.

You can read the details on the contest here.

Good luck!

 

Beggars Can’t Be Choosers, But They Can Get Fined

Captain Hammer

Pictured: average lawmaker

Starting the 17th of May this year, begging for change will be banned here. Hurray, right? This is a great change to help better the street image, right? Finally, we’ll be rid of those filthy people bothering regular, real people like you and me on a daily basis! Except not really. In fact, not at all. This entire idea couldn’t be any worse than it is.

Let me start by pointing out how ludicrous it is to fine people who already can’t afford to live decently. Begging is not something people do because it’s fun or easy. Trust me, I’m speaking out of experience here. If you think doing cold sales is a stressing and emotionally challenging thing to do, try it with the inherent humiliation that begging adds to it.

You could just say that they should get off the streets and get a job already, but look at your own situation. If you’re lucky enough to have a job, how willing are you to let go of it? And if you are willing, how good do you think your chances are on the job market right now? Okay, now let’s take away your last year or so of work experience, take out your stable living address, remove your savings, remove that safety net of friends that give you your confidence. How good are your chances now?

Chances are they’re not too good. You don’t have to be ashamed of this, and please don’t feel ashamed if my assumptions of things that can be removed from your life don’t apply to you because you’re missing out on them as well. I’ve read enough “relatable” hard life posts on the internet from people that were better of than me, I know how that feels.

Just imagine that you’re completely dependent on various government funding and their various departments. These government departments often do blindly assume you have more resources than you actually have, even when they are the ones that are fueling all your resources themselves. A lot of times they’ll know for a fact you have not a single penny to your name and they’ll calmly tell you to wait for their help at the homeless shelter for a month. This shelter costs money to stay at by the way, and if you refuse to stay there, they can refuse to pay out funding. Yes, really. Also, if they do help you within the month, you are one lucky son of a bitch because in most cases it takes much, much longer before their help kicks in.

You might have a better appreciation of how stressful it can be for a lot of people living in a homeless shelter now, especially at first. You have no money to your name, yet your expected to pay money in order to receive the money that’ll help you get back on your feet again. This is still taking away from the trauma of having lost your home, likely a large chunk of the people you thought were your friends, as well as the realization that you are now one of the homeless people you used to look down on or even make fun of.
-So one night, and trust me, this night is going to come sooner or later.

If you’re lucky, this night only comes once. But one night, you won’t have your two euros. Sorry, but without your two euros, you can’t stay at the homeless shelter. They won’t care if you slept there for 3 weeks straight in the same bed already, no money is no admission. Maybe you’ll get lucky and one of the other people there will pay for you. But you have to get really lucky for this to happen, considering everyone else is too poor to be living anywhere else.

No money, no entrance to the homeless shelter. The knowledge that not staying at the shelter is going to jeopardize your chance to receive government aid. What the fuck are you going to do to get the two euros together to be admitted to the shelter?

One solution is begging.

At least, until May 17th that is.
From then on you can get fined for begging.
You get to pay extra because you can’t pay for anything.

If public opinion could at least be this motivated, I'd be happy at this point.

If public opinion about it could at least be this motivated, I’d be happy at this point.

I’m not sure how much exactly they are going to be charging the homeless as the signals I keep getting are quite mixed on it, but you can bet it’s going to be somewhere between 50 and 100 euros. The most you can hope for when begging is somewhere between 5 and 15 euros, so if you’re in a situation where you can be fined for this, it’ll take you 10 days of begging to pay for it. Granted that you don’t get caught during the days you’re gathering the funds to pay for this.

How ridiculous is this?

It sounds like an invitation to criminalization. You’re already outlawing a legal way for someone who is under severe stress to get some money to eat and maybe have a roof over their head for a night. With that already marking them as a criminal, the result for both asking for something and simply taking it is the exact same. No surprise at least a few desperate, hungry, tired people will see things this way.

And you know what the worst part about this is? That example I’ve put up there about the homeless shelter, the 2 euros, and the government aid? That’s an awfully optimistic outlook on the situation here. A lot of people out on the streets have it much, much worse than just that. The example I gave is the one from my personal experience, and I know for a fact that, for all the hardships I went through and as painful as it all was, I got pretty damn lucky.

But wait! It gets worse! The homeless shelter wants to drive back the amount of people they admit on a daily basis! Right now it’s around 80 people per night. Every night, they’re forced to turn away people because they’re full. Most cases, these people will in turn tell more people that they’re full, so those people won’t even bother trying to get in. Now word has gotten out they want to reduce the amount of people admitted to 40. Half the amount of homeless people will be admitted to the most commonly used shelters in the city. At the same time, the Salvation Army’s shelter is going to relocate elsewhere. Also, a well-known shelter for the drug addicted homeless people is closing down.

There’s enough playing for homeless people right now that puts them under a lot of extra stress and makes it harder for them to find their way back on their feet. And they can get back on their feet if you give them the chance to. The very last thing you want to do is make it harder for them by treating a symptom by violently lashing out at it for not being aesthetically pleasing. A backlash is very likely to happen, but chances are that when it does, the extra crimes won’t be linked together to begging being outlawed.

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At least there’s one silver lining, even if it’s in a largely unrelated note. Several coffee shops and lunchrooms have taken in the idea of “reserving coffee” for homeless people. Especially since a touching story online started going viral, the idea has become very appealing and accessible to a lot of places that sell coffee. If you know any places that support this idea, then please go and support it by reserving a cup of coffee for someone who could really use something to look forward to. Even if it’s just a single cup of coffee from a complete stranger they’ll never meet. You never know how much something like that could mean to someone.

Besides, it does erase that age-old question, “what are they going to spend it on?” that people usually have problems with.

The Internet Killed Nostalgia

Long, long ago, in a country far, far away… In the Netherlands, a young boy was quickly becoming enchanted by the Legend of Zelda franchise. Back then, it wasn’t a franchise yet, not even a series yet. There were two games in total. The Legend of Zelda, a game I owned, and Zelda II – Adventures of Link, a game often rented. Both games were, without a doubt, Zelda titles.

Take away everything you know about The Legend of Zelda now. There is no A Link to the Past. There is no Wind Waker. Be happy as you realize Tingle disappearing from your consciousness. There’s also no glorious Four Swords Purple Link. No timeless. No Navi telling you to listen.

All there is is two games on the NES. Let’s look at the similarities between the two.

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  • Hero in green garb
  • Fighting two-legged pig-like creaturs called Moblins
  • Fantasy setting with heroes of courage, a princess to be rescued, and an evil wizard named Ganon
  • A sword that shoots magical beams at full health
  • Dungeon exploration
  • Focus on acquiring new items that allow you to explore new areas
  • Collectible health upgrades

Zelda II - The Adventure of Link (U)

For all we knew back then, Link’s Adventure felt like natural enough continuation for the series. Sure it was different from the previous title, but so many games had sequels that were altogether different. Just look at Super Mario Bros and Super Mario Bros 2.

Before you bring up Donkey Donkey Picnic (which is a total secret that I am leaking on here because nobody knows about this yet), let’s remember one thing: most of us were oblivious to Donkey Donkey Picnic before the internet. In a lot of ways, Mario Bros 2 felt like a natural continuation of the Mario games. The first game was so minimal, they could’ve taken a sequel anywhere and still call it a Mario game.

If you explore both Super Mario Bros 1 and 2, there’s enough similarities there to put the two together.

SuperMarioBrothersTitle

  • You get to play as Mario or Luigi, but now also as Toad and the Princess
  • You jump on enemies to beat them, except now you get to throw them
  • Instead of Warp Pipes, you go to bonus stages in Warp Vases, but the general idea is the same
  • Lots of shortcuts, secrets
  • They’re both platformers

The biggest difference is actually that Super Mario Bros 2 is a much vaster, bigger, more colorful game than the previous one.

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Did Super Mario Bros 2 suck? Fuck no, Super Mario Bros 2 was an excellent game. In a lot of ways, it’s a much more replayable and fun game than the first installment in the series. Sure it’s different, but before internet critics started bashing the game for “not being a Mario game”, nobody cared how different it was from Super Mario Bros 1 and 3.

The same thing goes for Adventures of Link. A lot of the complaints that people have against the game, and trust me there’s a lot of complaints that people have about it, stem from playing it as a modern gamer with no frame of reference.

The game’s archaic, confusing, and difficult to figure out? Okay, play more games from the NES library, come back with an adventure game on that system that, without using any guides, any outside info, or any prior childhood experience doesn’t feel archaic, confusing, or overly difficult. I bid you good luck. Even the original Legend of Zelda is really hard to figure out without outside information.

Sure, you can figure out stuff sooner or later, but it’s likely to be later rather than sooner. Unless you already know where the first dungeon is in the first Legend of Zelda, I bid you good luck finding it. At least in Adventures of Link, the world map is structurally designed to push you towards the right areas from the start. Something that later Zelda titles became much better at doing.

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One thing that I’ve always been fond of from Adventures of Link is the way it tried to make the battle system more dynamic. Compared to modern games it’s still fairly simple, but the 2D sidescrolling swordfighting introduced in that game was mindblowing to me as a kid. It created an effect back when it was released that, to me, hasn’t been recreated until Ocarina of Time made dynamic swordfighting a series staple.

A lot of Links moves in Super Smash Bros, as well as the background music in Hyrule Temple in Super Smash Bros Melee, suggests that, as much as fans love to forget about it, Nintendo will never forget the changes Nintendo tried to bring with Adventures of Link.

Mario Bros 2 and Adventures of Link aren’t the only black sheep second entries the internet likes to bash for trying something different though. Another classic case is Castlevania 2: Simon’s Revenge.

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Personally, I’m not a big traditional Castlevania fan. I’ve played through all of the NES ones and my favorite will always be Castlevania 2. It tried to do something different, infusing this bigger adventure gaming style with towns and multiple dungeons into what the first game established. Some things worked, some things didn’t. A lot of the original ideas behind some of the less succesful endeavours were actually really good.

Like the idea of day and night. I wouldn’t be surprised if you took out the overly long text that introduces the change in time, it wouldn’t be such a bad idea, but as it is, even I will admit it’s pretty weak.

One thing that I find especially interesting in the case of Castlevania 2 is just how much of the concepts behind it would later on become the basis for one of the most beloved Castlevania titles: Symphony of the Night. Castlevania 2 introduced money and item shops, focused more on exploration, tried to focus less on action but more on exploration, all things that Symphony of the Night would excel at by taking a few (outright copying) Super Metroid.

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Again, before the internet, I never heard any complaints about how different, or wrong any of these titles were when I was younger. And again, how fucking ludicrous is it to make a previously loved game a universally accepted and hated black sheep in a franchise by spouting bullshit on some shitty retro gaming show on the internet? The sad thing is that a large amount of viewers of retro gaming videos on the internet don’t know shit about retro gaming. If they did, they wouldn’t need to watch all these informative videos to tell them what these games are. They’d know. They’d have played them. Heck, they might still be playing them.

But no, some idiot on the internet who bought his collection off of eBay recently and is playing through these games with a modern preconception of what these games are supposed to be like is telling us what the popular opinion was of games based on their own sole opinion. And sadly, people buy into it.

I’ll make you a deal. Next time some fuckwit on the internet tells you how to feel about a retro game, look up when the game was made on Wikipedia. I then give you full permission to get an emulator and matching ROM files and play both the title in question, and the games that came before it. Then try to remember that any advancements in the franchise later on didn’t exist when this was released. Make your own conclusions based on that.

Go play some retro games.

They’re a lot more fun than a lot of self-proclaimed retro gamers will tell you.

Dressing Down

i want actionSome days I dress down. I don’t mean t-shirts and jeans, casual wear, or anything like that. The days I dress down I dress the way I did when I was homeless. Originally, there wasn’t much of a reason to this. I probably should throw that part of my wardrobe away, although it is hard to erase parts of your wardrobe when it’s very limited to begin with.

Part of it is just me being lazy about things. As far as I can tell, there’s no real emotional reasoning going on for it.

At least, not at first. I’m starting to notice some interesting things in the days that I’ve dressed down.

First of all, people’s eyes slide off me. I don’t get noticed that much. When I do, it’s never really positive. I’ve heard all sorts of remarks about my appearance. Ranging from disgust to unease, I’ve just about heard everything. The most interesting thing about these responses is that they seem to assume that I’m deaf to them, or maybe that’s an extension to their eyes sliding off me, I’m off the grid. So long as people pretend they can’t perceive me, they can pretend I don’t perceive them. An exchange that soothes their consciousness as they go about their life in comfort, pretending not to be confronted with those who can’t afford their luxuries.

In much the same way, homeless people avoid me too. No need to beg for money from someone who you can tell has none.

Although this last bit isn’t entirely true. I’ve been homeless, and I personally know some of the people who are still out there on the streets. We don’t exchange sob stories, we just go our own ways with nods of appreciation to show we’re still soldiering on in our owns ways. There’s at least some comfort to that, but truth be told, I don’t have to dress down for this to happen. I can wear my new, clean clothes and they’d still give me that nod. If anything, I know most are happy I’m out.

Regular people treat me differently when I’m dressed normally. People’s eyes don’t slide off me as easily. I get noticed. A lot. Random people talk to me. Sometimes I overhear people talk behind my back about how good and confident I look, so maybe some people just assume I’m deaf to them either way.

A few times I’ve pushed this dressing down experiment to work places and people around me just to see if I’d notice any difference there.

When I dress down, people seem more concerned about me. I can be in the exact same health and mood as normal, but suddenly the always-present weariness on my face seems to get noticed. My normal laid-back attitude gets misconstrued for an apathetic spiral towards depression. Nothing about my behavior really changes outside the way I’m dressed, but all of a sudden I’m treated like a different person altogether.

Except with closer friends. They tend to see through that and just see me for the person I am. Then again, they tend to do a better job at noticing my actual off days no matter how I dress. Even if I’m not entirely aware of it being an off day myself.

Monthly Wrap-Up: April 2013

A month of ups and downs for me. Especially in terms of energy. Nothing really bad has happened, but I keep feeling out of it for some reason. At least I’m in a position where I can allow myself to not always be at my best, although it can still feel frustrating when there’s so much other things I want to be doing but can’t because I just don’t have the energy.

MOVIES

 

Rear Window, Hunger Games, Crank, Crank High Voltage, 3 Idiots, Cave Dwellers, Gamera, Outlaw, The Castle of Fu-Manchu, The Wild World of Batwoman, Master Ninja 1, Gamera Vs Gaos, Gamera VS Barugon

Here’s something unexpected. Last month I watched all the Twilight movies, the Star Wars Prequels, and this month I ended up watching the MST3K episode with Castle of Fu-Manchu. You’d think I’d have built up enough bad movies to make it impossible for anything to possibly creep below the standard those movies have set. I guess anything’s possible, because I ended up watching a movie in some list of the best movies of the last decade that managed to be even worse than all these cinametic atrocities combined. 3 Idiots was like The Big Bang Theory as a Bollywood movie. There was just so much to take offense to that I don’t even know where to begin. So I just won’t. If anyone tells you to watch it, punch them. Please.

The most fun with movies I’ve had this month was, easily, the Crank movies. Sure, they’re not masterpieces in any respect, but they’re just a blast to watch. Hadn’t seen Crank 2 yet, so I decided to watch both back to back. Considering the pacing of the second movie, that  was a good call.

GAMING

 

Breath of Death VII, Hotline Miami, Retro City Rampage, Super House of Dead Ninjas

Indie much? I played through Breath of Death VII, which ended just as I was starting to appreciate it. Still playing Cthulhu Saves The World, which for some reason isn’t doing it for me despite being more of the exact same. Hotline Miami was an incredibly thrilling game to play through, even if I fully completed it in just two sittings. Retro City Rampage was some of the most fun I’ve had with a GTA-styled game since Saints Row 2. Super House of Dead Ninjas has quickly become my new Spelunky.

In the meantime, I’m still playing through Knights of the Old Republic on Tumblr. I’m enjoying the game a lot, but there are a lot of issues I still want to talk about. For now, it’s probably best if I beat the game first, although I am getting close to that. Most of my issues have a lot less to do with the game in itself, but more with BioWare as a whole. It has a lot to do with storylines they’d use later on in Mass Effect and Dragon Age.

Speaking of doing things on Tumblr, I did a Lets Play style playthrough of FTL featuring the members of a podcast, the KGBcast. They loved it and talked about it on their show!

COMICS

 

Batman: Year Two, Batman: The Dark Knight Strikes Again, All New X-Men, Superior Spider-Man, Uncanny Avengers, The Walking Dead, A+X, Uncanny X-Men: Days of Future Past, Dial H

That’s a lot of comics. At least, for me it is.

Let’s see, the biggest disappointments were the two Batman titles. Year Two had some of the strangest and inconsistent panels that I’ve seen in Batman so far. Then again, they’re drawn by Todd McFarlane, who seemed to go further into his typical Spawn-style as the comic went on.

batman mcfarlane

Batman Year Two… I’m still doing my best to forget about. That bad.

On the other hand (I feel like a horrible person now), there was The Walking Dead. After two failed attempts to get into the TV show, I decided to get into the comic books instead. Not too surprised that all the things I had problems with in the TV show isn’t present in the comic. Especially all the problems with characterization are gone. What is a pleasant surprise is that despite all these weak character tropes and scenes being excluded, the characters actually come forward much more realistically than they did on TV. Right now I’m probably about 1 season ahead of the TV show. Really amazing comic.

Not the best comic I’ve read this month, but I’ll get on that.

I’m really amazed with the quality of Marvel’s Uncanny Avengers and All New X-Men. They remind me of everything I loved about X-Men growing up, while still taking the franchises in new directions. And the art is so good.

Speaking of good art. Dial H. Of all the ongoing stuff I’m trying to keep up with, Dial H is the absolutely best. Amazing art, awesome concept, just go read it if you like comics. From what I’ve been hearing, Dial H can use the extra readership and it’d be a shame to see this one go down because of weak sales.

ACTIVITIES

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